Games Dev - Cb
class GameLoop { private bool isRunning;
// Render game Render(); } }
public GameLoop() { isRunning = true; }
// Update game state Update();
private void HandleEvents() { // Handle user input and other events } cb games dev
public void Run() { while (isRunning) { // Handle events HandleEvents();
using System;
private void Update() { // Update game logic and state }