# Clock for frame rate clock = pygame.time.Clock()
def draw_text(text, font_size, color, x, y): font = pygame.font.SysFont('Arial', font_size) img = font.render(text, True, color) screen.blit(img, (x, y)) Anime Defenders Script
# Update display pygame.display.flip()
# Draw defender pygame.draw.rect(screen, WHITE, (defender_pos[0], defender_pos[1], defender_size, defender_size)) # Clock for frame rate clock = pygame
class Enemy: def __init__(self): self.pos = [random.randint(0, SCREEN_WIDTH - enemy_size), 0] y): font = pygame.font.SysFont('Arial'
# Cap the frame rate clock.tick(60)